Showing posts with label Dungeon. Show all posts
Showing posts with label Dungeon. Show all posts

Thursday, May 29, 2008

Success in WoW - why keep playing



I've once heard a quote that said - Success is gradual progress towards a worthy ideal, or goal. In World of Warcraft, when you level you character, you leveling is that measured gradual progress to a goal. The goal can be the next level, level 58 to go hit Outland, or even level 70. Either way with every quest and every Mob you are progressing. Once you hit level 70, that stops, at least for now. So what measures your success now?


Wednesday, May 14, 2008

Priests are not the only healers.



I've been playing WoW for quite some time now. But only recently have I joined the "club" of endgame play. Since now I have a level 70 character I began to "re-learn" the game. It seems that when it comes to traditional roles in this game most of the characters level their toon based on a specific spec or two that allowes for the fastest leveling. This could be most damage or the most resource efficient way to level. However, that all changes once you get to 70 because now characters begin to specialize.

I will reveal my ignorance and will say that for quite some time I though that Priests are the best healers in the game. The other healers had their ability as a nice-to-have. So I never thought of druids, shamans or paladins as "healers". I begin to see my error. Running some of the level 70 dungeons I begin to see the awsome healing powers of the healing specked Druids and Shamans and even Paladins. In fact, I have seen some encounters where Shamans or Druids performed better then Priests. Once again, this was due to my ignorance, but I believe that that ignorance is widespread.


Thursday, April 10, 2008

Being a Healer is Fun!



Yestaday was my first day of running and instance as a healer. I ran my human priest Svyatoslav through the Deadmines. We had a cool group, and ran quickly through the instance. Even though I had terrible lag on my computer, I was able to heal just fine.

It was actually fun, to let other people dish out the damage, and my job being only to heal them and pick up the loot. It also gave me a good deal of experience. I think dungeons for a healer is a great way to level and get great gear.


Tuesday, March 25, 2008

The Shadow Embrace set is awsome! But what do i do with it?



So I got the set. I pushed really hard for a few days, and sacrificed a bit to push my tailoring to 375, and finally created my robe. The set is pretty cool. All of my curses and shadow bolts return a bit of life back to me. I've also re-socketed all of my pieces to add +hit bonuses for raiding and instance runs.

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I will say one thing. It was a lot of work and resources to push my tailoring to 375. Tons and tons of mats. There are many people who say that it for a clothie it is almost a required choice to have tailoring to make one of the epic tailoring sets. I don't know if I agree though. Yes, the set allows you to have great gear without doing much instances or raiding. However, it is not a cheap set, and is very time and effort consuming.

Here is my main dilemma with the set. I've invested so much time and resources into it. What did I get it for? It's not a PVP set, so it's not really for PVPing. It's a PVE and Raiding set. But I am not big on doing instances and raiding. It is so time consuming, and frustrating to get a good group and for everything to go smoothly. Add to that the fact that my family members want immediate attention while I'm in a dungeon, and it equals pretty frustrating experience. So, for regular questing, I would have been fine with stuff I got as quest rewards and stuff tailors desperately sell in AH to help level their tailoring. It now seems almost like a waste to me. Maybe I've been better with an epic flyer? :(


Thursday, February 7, 2008

I got my warlock epic!!!



Well, this is official, today I've got my warlock epic mount. Up to now I gave up on the idea of getting the Warlock epic mount and bought a regular epic skeleton horse. But then came my membership in my new guild, which now goes by the name The Forsaken. I got some very nice guildies and the other day another level 60 Warlock wanted to run thorough the Dire Maul and get his mount. I offered to "help", since I already have all the mats for the quest. Well the Guild Master, a level 70 Shaman and a recently hit 70 healing priest came along, and they also had the key, which is very important.

It took us no time to clear the pieces we needed and whack the boss at the spot for the summoning. Then came a challenge, I usually care a full soulbag full of soulshards. Unfortunately right before we went to Dire Maul, I came out of PVP and was short on Shards. Now, at level 70 I could not get more shards in DM because the Mob is too low for my level. Well my guildmates had to wait for 10 mins while I hearthed back to Terrokar forest and get some shads. They then summoned me back in and we went though the quest.

The summoning of the dreadsteed was very messy. Tons of demons running around, and you've got to keep up the three pieces flowing for the ritual. The shards I needed are for keeping up the three pieces floating in the air, making the summoning circle, and you need about 10 or more shards to keep it going. Thank God my guild mates were experienced, and have done this rituals before. It went like a charm. And now I've got my horse. :D very happy

Picture coming soon ...